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Golem shaper Battle ( a forum game )
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Thread: Golem shaper Battle ( a forum game )

  1. #1

    Golem shaper Battle ( a forum game )

    Okay heres how it goes:

    A. You buy one of 3 Golems

    a(1). Heavy Golem ( seems to be very tough) Price: $150

    a(2). Light Golem (seems very frail but has a spark in its Eye) Price: $150

    a(3). Basic Golem (very average) Price $100

    B. You train them

    b(1). Strength Training ( makes the golem work on your Mage Tower) Price: $50 Effect: + 1 STR 20% to +1 size to tower - 1 INT

    b(2) Intellegence Training (makes the golem craft magical gear for your Mage tower) Price: $75 Effect: +1 INT (INTX2)%chance of gaining a magic Artifact of level 1 Per 10 INT ( level 0 artifact for INT 1-9) 50% chance of losing 1 STP

    B(3)Structural Prowess(STP) Training(makes the golem train at survival) Price: $50 +1 STP

    B(4) Scouting (makes the golem explore) Price: $10 10% chance of increasing INT STR or STP 50% chance of Finding INTX5 Gold

    C. Then you fight

    c(1) Monster Fighting Price: $0 STR X10% chance of Success Effect: +1 EXP

    c(2) Golem Fighting Price: $100 STR+INT X10% Chance of Success Effect: +5 EXP

    c(3) Player Fighting Price: $0 Players then fight Eachother The Defender Gain Defensive Bonus's Attacker Gains Offensive Bonus's ( if any )

    Defensive Bonus: (Tower Size)X5% Bonus to max Health, Various Artifact effects

    Offensive Bonus: Various Artifact Effects

    Fighting: Attacker Goes first May use any Abilities Known
    Starting Abilities:
    Bash ( slams fist ) Deals STR X1 damage
    Block ( puts arms up ) Absorbs STP X1 Damage and has a INTX2% chance of dealing STRX.5 damage

    Winning: When you win a Fight you may choose to Keep attacking the Tower
    you deal STR/5 damage to the Tower per round but the tower deals damage Back to you of TowersizeX10/your STP a round to you

    Losing: When you lose a player fight You golem runs back to your tower and repairs itself For 10 Rounds or until fight ends



    Other Things to do:
    Make your Golem Add on to your Tower Costs TowersizeX50/Golem INT and adds 1 To Tower size

    Make your golem Craft Artifacts: Costs 200/Golem INT 50% chance to make a Artifact of Level INT/10

    Makes your Golem Train Its Powers: Costs $100 You pick STP INT or STR and a Level 0-5 You gain 25% bonus if you have the previous Level and you have a 25% chance of Learning a New abilty You may pick to have a random stat but the level is ALWAYS 1 higher than your currect lvl ( lvl 0 is bash and block for STR and STP no one has lvl 0 int spell which is fireball )

    Hire your Golem off Gains 100 Gold But you Miss 3 Rounds


    Starting Gold : 200

    you may have 1 Golem per 5 Tower Sizes

    Starting Golem stats:

    Heavy Golem STR 2 INT 0 STP 1
    Light Golem STR 0 INT 2 STP 1
    Basic Golem STR 1 INT 1 STP 1

    Stat Benefits Not Listed : STR adds 2 HP STP adds 10 HP INT adds 5 Magic Power ( mana )

    Effects Of EXP
    Every LVLx10 EXP ( if ur lvl 1 u need 10 EXP for lvl 2 if lvl 2 u need 20 EXP for lvl 3 ECT ) You Level up Gaining 2 Free Stats and +10 HP and + 5 Magic Power

    Any Questions Just Ask ^^ if not Lets get started

    To Gain Money:
    Hire Golem
    Scout
    Venture into Dungeon Conviently located Outside Your Tower


    Dungeon:
    You Go into the Dungeon Which will be The Same except every time you leave the dungeon Monsters and treasure randomly replaces themselves or respawns
    Each dungeon is 10x10x5 10 squares wide 10 tall 5 floors
    1 is the surface lvl 2 is right below that ECT.
    Monsters:
    Common: 5 Per level
    Uncommon 3 Per level
    Rare: 1 Per level
    Level 1:
    Goblin[common] HP: 5 STR 2 Skills: Bash Reward: 1 Gold
    Skeleton[uncommon] HP 10 STR 1 Skills Bash Reward: 3 gold
    Skeleton Mage[rare]: HP: 10 MP: 10 STR: 0 INT: 2 Skills: Fireball ( deals INTX1.5 damage costs 3 MP ) Reward: 10 Gold
    Level 2:
    Skeleton[common]: HP 10 STR 2 Skills: Bash Reward: 3 Gold
    Bandit[uncommon]: HP 15 STR 4 skills Bash Reward 5 Gold
    Bandit Master[Rare]: HP 30 STR 4 skills Bash Reward 20 Gold
    Level 3:
    Bandit[common]: HP: 20 STR: 4 skills Bash Reward 5 Gold
    Troll[Uncommon]: HP: 60 STR: 3 Skills Bash Reward 10 Gold
    Troll Chief[rare] HP: 60 STR: 6 skills Slam ( 1.5X STR ) Reward 40 Gold
    Level 4:
    Troll[Common]: HP 60 STR 4 skills Bash Reward 10 Gold
    Ogre[Uncommon]: HP 60 STR 10 skills Bash Reward 15 Gold
    Ogre Magi[rare]: HP 60 MP: 50 STR 4 INT 10 skills: Fireball, Flaming Punch ( STRXINT damage MP: 10 ) Reward 75 Gold
    Level 5:
    Wyrmling[Common] HP 75 STR 10 Skills: Slam Reward 25 Gold
    Young Dragon[Uncommon] HP 200 STR 30 Skills Slam Reward 100 Gold
    Ancient Dragon[Rare] HP 500 STR 50 Skills Slam Reward 1000 Gold

    Treasure:
    1 Treasure Per level Treasure Randomly Chosen
    Level 1:
    Magic Artifact of level 0-2 (random)
    Gold: 4d6 Gold
    Level 2:
    Magic Artifact of level 2-3(random)
    Gold: 4d10
    Level 3:
    Magic Artifact of level 3-5 ( random)
    Gold 4d20
    Level 4:
    Magic Artifact of Level 5-7 (random)
    Gold 8d20
    Level 5:
    Magic Arifact of Level 7-12(random)
    Gold 8d100

    DUngeon: It takes 1 turn to Travel A level in the dungeon Each Floor looks like this
    /=wall U=stairs up M=monster T=Treasure D=Door
    [U][/][ ][T][ ][/][ ][D][ ]
    [ ][/][ ][M][ ][/][ ][ ][M]
    [ ][/][ ][ ][ ][/][ ][ ][ ]
    [M][/][/][D][/][M][ ][ ][ ]
    [ ][/][ ][ ][M][ ][/][ ][ ]
    [ ][D][ ][ ][ ][ ][/][ ][M]
    [ ][/][/][/][/][/][/][ ][ ]
    [M][ ][ ][M][ ][ ][/][ ][ ]
    [ ][ ][ ][ ][ ][ ][D][M][ ]
    You get to pick what to fight Unless there is no way around a monster.
    Monsters Appear Randomly on that and also You do not heal in between Fights you heal once u LEAVE the dungeon and if you die you lose ALL your reward
    I buy: Basic Golem
    Last edited by Halfwingseen; 08-23-2006 at 02:00 PM.

  2. #2
    My Golems Stats:

    Name: Sect
    Class: Basic
    STR: 1
    INT: 1
    STP: 1
    HP: 12
    MP: 5
    Skills: Bash, Block
    Cash: $100


    I guess ill go First

    STP Training - $50
    + 1 STP

    Golem Stats:
    Name: Sect
    Class: Basic
    STR: 1
    INT: 1
    STP: 2
    HP: 22
    MP: 5
    Skills: Bash, Block
    Cash: $50

  3. #3
    Mage JYAP's Avatar
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    He really does listen to me. Wow.

    Golem Stats:
    Name: Rocky!(shot)Stoney!(shot twice)Kirby!(nuked)Fine,how bout...hm...Aleph?(is hit by Cure-4)Yay!
    Class: Light
    Str: 0. ZELOOOOOOOOOOOO!(shot)
    Int: 2
    Stp: 1
    HP: 10
    MP: 10
    Skills: Bash,Block
    Cash: $50

    Now go make yourself useful and scout out so you're not broke like a hobo!

    Aleph: Well f-

    Uh uh uh! No talking back!

    Aleph: Grumble.

    (Scouting. -$10)

  4. #4

    Paladin
    Almuric's Avatar
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    man...if i could figure this stuff out I'd join you guys on this one.

  5. #5
    I have a round about way of explaining things Al Ill do a small 3 Turn game






    Mark Gets a Light golem -150
    and makes it scout - 10
    Mark Gets + 1 INT and 15 Gold
    Frank gets a Heavy Golem -150
    and makes it scout - 10
    Frank gets + 1 STP and + 0 gold

    turn 2

    Mark makes his Golem have Strength Training - 50
    Mark gets + 1 STR - 1 INT and + 1 Tower size
    Tower size: 2
    STR: 1
    INT: 2
    STP: 1
    Gold 5
    Frank Makes his Scout - 10
    + 1 STR + 0 gold
    STR: 3
    INT 0
    STP 2
    Gold 30

    Turn 3

    Mark Attacks Frank!

    Mark: HP:12 MP: 10 STR:1 INT:2 STP:1 Skills: Bash, Block
    Frank: HP:26 MP: 0 STR: 3 INT:0 STP:2 Skills: Bash, Block

    Mark Goes first
    Mark: Bashes (1 damage)
    Frank: HP: 25

    Franks Turn
    Frank: Bashes (3 damage)
    Mark: HP: 9

    blah blah blah 3 more turns of this

    Mark HP: 0
    Frank: HP: 22
    Frank Wins!
    Frank gains [(Marks LVL[1])-(Franks LVL[1])+1]x5 EXP
    Frank: EXP: 5/10 [][][][][] ] ] ] ] ]
    DEFENDER WIN BATTLE ENDS!


    Okay see how day to day works if any of the advanced things u need help with ask specifically

    Okay JYAPS Golem: + 1 STR +10 Gold
    Jyaps Golem:
    STR: 1
    INT: 2
    STP: 1
    HP: 12
    MP: 10
    Gold: 50
    ( oh and jyap i rerolled once for you because u didnt get any stats the first time and i felt like being nice )

    And for anyone joining im going to go ahead anf go but after JYAP u get 2 turns in a row or 3 if u sign up the NXT turn. u know just to even things up

    Wing's Golem: Monster Fighting STR: 1 = 10% chance Rolling....
    Success!!
    + 1 EXP
    EXP: 1/10 [] ] ] ] ] ] ] ] ] ]

    JYap you turn

  6. #6
    Mage JYAP's Avatar
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    Yay! TY Wing! Now the only thing to make this better is more golem classes and more options to work with.

    Aleph scouts some more since there's not much else to do to gain money(Missing 3 turns for 50 gold ain't bloody worth it)

  7. #7

    Paladin
    Almuric's Avatar
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    OK, so I'll take a basic golem -

    Basic Golem STR 1 INT 1 STP 1

    Now I have $100.

  8. #8
    K well im going to Just Head on in the Dungeon
    [u][/][ ][T][ ][/][ ][D][ ]
    [ ][/][ ][M][ ][/][ ][ ][M]
    [W][/][ ][ ][ ][/][ ][ ][ ]
    [M][/][/][D][/][M][ ][ ][ ]
    [ ][/][ ][ ][M][ ][/][ ][ ]
    [ ][D][ ][ ][ ][ ][/][ ][M]
    [ ][/][/][/][/][/][/][ ][ ]
    [M][ ][ ][M][ ][ ][/][ ][ ]
    [ ][ ][ ][ ][ ][ ][D][M][ ]
    Wing fights:
    Monster ???= Skeleton!
    Skeleton: HP 10
    Wing: HP 22
    time goes on

    WING HP 13
    Skeleton HP 0 Reward= 3

    Wing
    Gold: 3

    [u][/][ ][T][ ][/][ ][D][ ]
    [ ][/][ ][M][ ][/][ ][ ][M]
    [ ][/][ ][W][ ][/][ ][ ][ ]
    [X][/][/][D][/][M][ ][ ][ ]
    [ ][/][ ][ ][M][ ][/][ ][ ]
    [ ][O][ ][ ][ ][ ][/][ ][M]
    [ ][/][/][/][/][/][/][ ][ ]
    [M][ ][ ][M][ ][ ][/][ ][ ]
    [ ][ ][ ][ ][ ][ ][D][M][ ]
    Wing Fights!
    Monster ???=Goblin [WHEW]
    Goblin HP 5
    Wing: HP 13
    time goes by
    Wing HP 5
    Goblin HP 0 Reward= 1 gold

    Wing Snatches Treasure!!!!!!!!!!!!!!!!
    Treasure= ARIFACT!!!!!
    randoming Level
    Level 2!!!!
    Randoming Artifact Level 2!!!!!
    ( runs and looks at database set up for this game looks for the number 7 out of Level 2 Arti lists )
    Wand of Stones!!!!
    Wand of Stones: Once per fight increase STR by 1 For fight If fight is VS a Player and is won Add 1 Stone Counter ( every 4 Stone counters gives a STR point perm) Sell Price: 50 Gold
    yaaaay ^^
    Last edited by Halfwingseen; 08-21-2006 at 04:08 PM.

  9. #9
    Yay trog joined in k troggy take 2 turns. do whatever u wish ^^ you can enter and leave the dungeon in a single tgurn but u have to wait a turn to travel further down or further up
    APP for double post

  10. #10

    Paladin
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    Can I scout twice?

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