It could be scripted so that if the number and/or the average level of players on any one side is higher than the others by a certain amount then there is no bonus. This would also serve to keep...
Type: Posts; User: Felonious Monk; Keyword(s):
It could be scripted so that if the number and/or the average level of players on any one side is higher than the others by a certain amount then there is no bonus. This would also serve to keep...
How about an end of round bonus for the team that fared the best? The number of kills could be weighed against the number of deaths and the team with the best ratio would get an XP/GP bonus relative...
Just my opinion but...
Getting XP on death is an excellent idea. I imagine it can be pretty frustrating if the same person keeps whipping your tail time and time again, only to get stronger while...